UnrealEdForumsFilesModsFragBULiandri Archives
Serving 17,861 files (120.76 GB)

FileWorks HomeSearch FileWorks

Unreal 2 Mesh & Textures for UT2004


Unreal 2 Mesh & Textures for UT2004

    Category: Modifications
    Directory: mods
    1,531 Downloads

    File Name: u2atlantis.rar   (ID:36732)
    Author: Carson "Dregs" Smith
    File Size: 49.90 MB
    File Date: August 12 2005
    File Type: RAR Archive
    MD5 Hash: 9050a1b76c5a0cd33a5ee6cf4362b674
    Download Time:
 

 

Download Mirrors


You may download this file from one of the BeyondUnreal Partner Mirror Sites below. For best speeds, please use the BeyondUnreal Partner Mirror Site located geographically closest to you.

AtomicGamer Indirect HTTP  AtomicGamer Indirect HTTP (Wisconsin, USA)
FileFront Indirect HTTP  FileFront Indirect HTTP (California, USA)
Gamer's Hell Indirect HTTP  Gamer's Hell Indirect HTTP (US and Europe)
GameServers.Net FTP  GameServers.Net FTP (The Netherlands)
GameWorldNetwork Indirect HTTP  GameWorldNetwork Indirect HTTP (Arizona, USA)


 

Release Notes


I had ported over some of the Unreal 2 mesh and texture content of Atlantis for a UT2004 map I was working on. Some mappers from UCMP had some interest in aquiring the content too, so I packaged up the AtlantisM.usx with all it's referencing textures sets (AtlantisT.utx, DetailTextures.utx, JamesFE.utx, JamesT.utx, and ScottT.utx). All texture sets are complete and contain all combiners, shaders, env maps, animated sequences, material references, .etc, as Unreal 2. The only texture content missing is player and weapon skins: my goal was to recover building/ship type items complete with all sfx applied and ready for use. I purposely made all file folders to begin with "U2" to help users navigate quickly to the content, plus I kept all the original filenames used in Unreal 2 as well. There's over 200 meshes here for use, but user beware: many models are very dense and should be used with supreme knowledge of mapping optimization techniques; Testing and common sense will dictate use accordingly. Enjoy.